WebDisplays

WebDisplays (Theatrical Fork)

Linked in-game browser screens — walls, 360 setups, and broadcast test patterns.

An open-source fork of WebDisplays built for large-scale stage and broadcast setups. Link multiple screens into shared walls, use half and triangle panels, sync audio and resolution from a MASTER panel, and drive full-bleed video walls with a single shared browser instance.

Version
v3.0.1-1.20.1
Minecraft
1.20.1
License
MIT

Features

Multi-screen linking

Origin/slave groups with shared browser, URL sync, volume sync, and auto-promote when the main panel breaks.

Half & triangle screens

Correct models for non-rectangular LED tile layouts and curved or faceted walls.

Full-bleed video walls

Content fills each tile edge-to-edge. YouTube and video stretch without black bars on non-16:9 walls.

Broadcast test pattern

Toggle from MASTER — color bars, grid, scan line, crosshair, labels, resolution, and block offset. No browser required.

Performance

One Chromium per linked group instead of dozens. Volume cache, smart rebuilds, zombie browser cleanup.

MCEF compatible

Works with MCEF 2.1.6+. Requires MCEF alongside WebDisplays.

Changelog

v3.0.1

Added

  • Shared browser per linked group
  • Full-bleed walls and auto canvas resize
  • YouTube / video stretch (object-fit: fill)

Fixed

  • 3–5 JCEF processes instead of 40+ on large walls
  • Zombie browser cleanup on panel sync
  • Slave sync inherits URL, resolution & volume from MASTER

v3.0.1

Added

  • Broadcast test pattern from MASTER panel
  • Procedural test pattern renderer
  • Test Pattern / Stop Pattern in URL & link GUI

v3.0.1

Added

  • Multi-screen linking overhaul
  • Half & triangle screen blocks
  • Redesigned URL & link GUI
  • MCEF 2.1.6 compatibility fix

Fixed

  • Audio ghost sound on break
  • Performance: volume cache, smart group rebuild

Downloads

WebDisplays

v3.0.1-1.20.1

Recommended
Minecraft
1.20.1
Loader
Forge
File
webdisplays-forge-3.0.1-1.20.1.jar
Size
~931 KB

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